Quote:
Originally Posted by Red October1984
I'm assuming that you're playing stock still if you pulled off a MoH.
I play with my realism at about 85... I like my exterior view, I don't know how to manually target, and I don't know how to survive after No Map Contact Update.
I saw a quote on Subsim somewhere. I think it was in somebody's signature. It said "Realism isn't a setting. It's how you play" or something along those lines.
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Thank you, Admiral.
Yep, still stock - I couldn't apply any of the Mods until back from this cruise. Now I'm in a Smorgasbord quandary. What to try first? Decisions, decisions....
So, you are spot on. I certainly didn't expect to be Medalled so soon! This early in the war, maybe the AI on the destroyer screen is not as competent - evasion wasn't too hard. In addition, all of the aircraft bombing runs went long, and there were no Kamikazi attempts by the shot-downs, so it was pretty easy by comparison. It seemed way too easy for my AI to shoot them down, and there were a hell of a lot of them, so by the end of the cruise, I didn't bother diving - just put a good guy on the guns, go to flank, and try to get perpendicular to their attack-run (so Gunny could get at them coming and going, as well as giving them a narrow target).
I read that some of the mods reduce the generation of air (but make them more accurate, I believe), which will be all good.
I am looking forward to more realistic map-tracking. Some balance between showing none and almost all should be better and, as you say, more realistic. I suspect our play philosophy and 'native' level are intuitively about the same. Once I know my way around the systems in this game, I'll be fascinated to compare notes.
Tight Hatches.