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Old 06-17-13, 04:36 PM   #5
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,124
Downloads: 605
Uploads: 44


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Quote:
Originally Posted by Venus View Post
Hey,

It's version 1.4 for SH4.

Yeh that's the sort of thing I usually do. My first 3 went under fore mast,
2nd under smoke stack, and last ahead midmast. As I said, in the end I put 24 torps (full load), been 3 days now, and I just put 35 shells into it as well lol... there must be a way to stop it from happening. The last 4 days, I've had 5 ships that took between 6 to 10 torps to sink. Reinstall might be in order methinx.

Here's my mods.

Enviromental 5.0 mod
OaksHudGuages
KOLLMORGEN TELEMETER LENS 8 DGR
Historical Prop Rotation
NSM4 classic
OFFICER RANKS INSIGNIA 1.1
ParaB's fewer radio contacts
PE4_Final
SMALLER SEABED ROCKS
SMALLER SEA PLANTS MEDIUM
SubSoWesPac Air Strike Mod
WEBSTER's Better Air Patrols for v1.4 and v1.5
GreenLamp
Dark Recognitionmanual
Small Radar Contacts Stage 1
sobers better rock Ver 2 mod for ver 1.5
Aspect Ratio 16 to 9
HI RES RED FIN BALAO
SH4 Ultimate Sound Pack
Bigger Better Protractors
3000 Yard-Meter Bearing Tools (1280x960)

Yep, NSM4 is the likely problem.Also, are you sure all these mods are for V1.4? Most mods out are for 1.5. That can cause issues.Either way, I would bet NSM$ is the cuplprit.I once put 8 torpedos and 50 shells a small Taihosan Maru freighter, about 1900 tons lol and it took 3 days to sink.
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