View Single Post
Old 06-15-13, 12:20 AM   #135
iPadCary
Sailor man
 
Join Date: Mar 2013
Location: New York City
Posts: 48
Downloads: 0
Uploads: 0
Gameplay Style

A gameplay question just occured to me ....

You know the masterpiece that is "Silent Hunter V", right?
Will WOTA gameplay be similar to that?
What I mean by that is, will there be a narrative with free roaming about the enviornment &
within the entirety of the boot itself -- with the actual simming just being a part of the story?
Will the skipper have a relateable identity as a protaganist?

Or will it be more like, say, "Aces Of The Deep" -- where it's a pure sim with the user
just accessing different station screens -- pushing buttons, throwing switches,
issuing & recieving orders, reading & writing reports, etc.?

Or will gameplay be something in between SHV & AOTD, or something different altogether?

Will the player be the skipper or a member of the crew, or an "omnipresent overlord",
if you will, responsible for everything?

I guess what I'm asking is, how will a player interact with WOTA overall?
__________________
Technology Alone Is Not Enough.
Married With The Liberal Arts & The Humanities,
It Yields Us The Results That Make Our Hearts Sing ....


Steve Jobs
iPadCary is offline   Reply With Quote