Thread: Sonar Issue
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Old 06-12-13, 07:37 AM   #20
CapnScurvy
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MarkCT, if you're using 1.5_Optical Targeting Correction 031312 for TMO 2.0 along with TMO 2.0 you should be OK with a working mouse capture of the sonar bearing indicator (no need to use one of the "fixes" I released). You should have both the mouse capture capability and the Home/End key functions available to move the sonar indicator.

For those reading this, the "fixes" are for either a stock SH4 v1.5 game, or a stock game having the Optical Targeting Correction mod (the version for only a stock SH4 v1.5 game) added to it. This includes the OTC version for an RSRDC v550 game. You do not want to add this fix to any other OTC versions.

Quote:
I think I had the same issue when I was running RSRDC and it was with the Gato class.
Yes, I would think so if you were using RSRDC v550. This version of RSRDC is made specific for an SH4 1.5 stock game. Whatever is in the stock game gets pushed into this modded game (unless RSRDC changes it). RSRDC v550 doesn't change the stock subs sonar function, so the Gato and related subs will function like the stock game subs (no mouse capture of the sonar bearing).
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Last edited by CapnScurvy; 06-12-13 at 07:54 AM.
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