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Old 06-08-13, 10:38 AM   #45
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
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Quote:
Originally Posted by TheDarkWraith View Post
The only reason I changed the DCs range in IRAI was because they were effectively useless and caused no damage to the player's sub. With them having a nice large radius (60) they actually caused damage to the player's sub. Decreasing their radius to anything less than 60 will render them ineffective again and thus no threat. I actually want to increase their radius ever further to say 70 or 80. Yes the problem with escorts and destroyers blowing themselves up is there but that is not a problem of the DCs - that is a problem of the ship AI. Trying to fix an effect rather than the cause is not the way to do it. The cause is the ship AI.
I understand this, I could increase the range to 65 meters as the minimum throw distance for the KGuns so the charges can pack a bigger punch if that help.
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