Quote:
Originally Posted by JU_88
Nice one GAP! looks like we might need an occulsion map or something from my end though as its rather pale....
|
Yes, it is. Adding an occlusion map would require placing an unified render controller in the dat file. I am not sure that planes support it (at least never seen one in SHIII/IV aircraft), but please go on if it won't take too much work by you. On my end, I will try playing with material properties.
Also note that light reflections on the tail section of the fuselage don't match the ones seen on the main fuselage. Wrong normal settings?
Quote:
Originally Posted by JU_88
But good work mate and many thanks! 
|
My pleasure mate, I will keep working on this unit until it will look as clean and shiny as it deserves. Hopefully, the lessons we will learn from it will make works on the next units way faster and easier