Quote:
Originally Posted by DeepFried
Any tips on crew management?
especially what Morale, Endurance, and Resilience mean and actually do and how to manage them. I've looked through the manuals and done some searching on the forum but I'm none the wiser.
I'm just running GWX.
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Use SH3 Commander. It's not a mod, but an external program that lets you control Fatigue. Set it for "No Fatigue". In real life they rotate themselves in shifts (corrected in SH4) but that is one of the most annoying things about SH3. Then use Commander to award qualifications to all petty officers, as they had them in real life. Commander will also give your captain a realistic background and career track, as well as giving real names to every ship you sink. Basically it does for your career what GWX does for the game experience.
As to your question: Morale controls how well the men do their jobs. If it's low they have trouble getting motivated. Endurance controls how long they can stay on station without getting so tired they can't function anymore. Resilience controls (I think) how badly wounded they can be and still function. As I said, with Commander I don't worry about any of that, just whether they're wounded or not.
Check this thread:
http://www.subsim.com/radioroom/showthread.php?t=170090