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Old 05-30-13, 12:41 PM   #3
the_frog
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Join Date: Nov 2010
Posts: 457
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Hello,

a few comments, hpe they may help:

-- Note, the scale in Silent Hunter is 1/10 of that in Wings3D. So, if your model size is 4.45, that equals 44.5 m.
-- Scaling can be done by entering the desired dimensions using the "absolute cammands" menue.
-- Before importing plans, better make them match each other using an image editor, e.g., pain.NET.
-- When trying to make the model matching the plan, move vertex by vertex while changing view/perspective.
-- All original models in SH are edge separated for better rendering. That makes extruding/collapsing certain faces not truly recommendable. Better move vertices, but take care to move all vertices at one spot.
-- Manipulating models usually works better when not triangulated (Face mode: tesselate -> untriangulate)
-- I started also trying to edit existing models, which can be rather tricky. Later, I learned it's much faster to do models from scratch ...
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