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Old 05-30-13, 11:21 AM   #71
divingbluefrog
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Join Date: Jan 2006
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May I suppose that it is compatible with OHII v2.2 base+env as this combination doesn't add any ship in game?
On another hand, I found that the C2 SB1 cargo doesnot have any sound, animation linked to the propeller and thus can't be eared on hydro. Is this bug already identified, and more useful, corrected?

Quote:
Originally Posted by Macardigan View Post
I want to make a new version of the mod "RPM Hydrophone".

I'm thinking that the RPM of the propeller depends on the engine power, the weight of the vessel and the resistance of the water mass. Much more real than the actual mod.

To make it more real I would make the propellers rotate at the speed we hear by the hydrophone. Although not visible.

I accept suggestions.

(work in progress)
As far as I know, propellers animations are hardcoded, you should ask TDW for confirmation, and if it's right, as the player's sub propellers rotate accordingly with the rpm, we could hope that it's also true for the merchants.
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