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Old 02-16-06, 10:50 PM   #2
CBDR
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Join Date: Feb 2004
Location: Virginia, USA
Posts: 28
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GlowwormGuy,

If there is a way to inject some intelligence into the AI controlled ships I haven't found it yet. This applies to both friendly as well as enemy ships.

For a while I have been working on a Surigao Straight scenario. Thus far I have the US left flank cruisers (3 CA, 2 CL), the US right flank cruisers (1 CA, 2 CL) and the US battle line (6 BB) against the IJN units (1 BB, 1 CA and 1 DD). All units start at their historical 0340 positions and on their historical courses. No matter what orders I give the IJN units the IJN BB always conducts a suicidal Banzai charge up the straight. In addition, it always picks out my ship for a target! Hey, what's wrong with the other guys?!!! Even with reduced muzzle velocities and no radar the Japanese BB still has unbelievable accuracy at night and at over 16,000 yards. Curiously, the Japanese CA and DD seem to choose one of two courses of action - either turn around and high tail it back down the straight, or attempt to go northeast between Hibuson Island and Dinegat Island and avoid my forces. Who knows what is in the Japanese AI files?!

The American AI ships have their own bizarre tactics. Both the right flank cruisers and the battle line turn directly for the Japanese BB and head straight for him. What's really stupid is that the battle line is set up crossing the Japanese T (US on an easterly course, IJN heading due north), yet the idiots turn in succession (i.e., follow the leader) to the south, thus only allowing the lead ship (USS West Virginia) a clear shot, and then only with its forward turrets. Arggghhhh!
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