Quote:
Originally Posted by volodya61
At that moment I didn't look at them yet  ..
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I told you that yesterday you were a bit lazy
Quote:
Originally Posted by volodya61
These are screens from XnView viewer.. though in the game the same..
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I was looking at the your in-game screenshots, not at the preview of the textures
Quote:
Originally Posted by volodya61
Gabriele, just tested SplashVert06 and I have to say - this was the best torpedo explosion I have ever seen during our tests  .. I'm going to try to lighten this texture slightly and then I'll post some screens here..
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Do you mean SlpashVert
Add_06?
Quote:
Originally Posted by volodya61
As I remember correctly, there was only change - velocity direction from y to x.. as I now a little familiar with HEX edit and don't need more any secret files for S3D (  ), I will try to change velocity direction this way:
x - 1
y - 1
z - 0
and then will look what happens in the game..
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yes, this:
x - 1
y - 1
z - 0
or, probably better, this:
x - 0
y - 1
z - 0
Quote:
Originally Posted by Sjizzle
today i have tested the water splash in campaign till now works fine... later i will show u some print screen's ...
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