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Originally Posted by volodya61
Work in Photoshop and S3D will take 5 minutes.. most of the work here in HEX.. reassign textures/materials etc..
And don't call me lazy 
Lord knows, how many hours I already gave to this..
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Don't take it personal: even the most eager persons get their moment of laziness... and this is just your moment
Quote:
Originally Posted by volodya61
I will try it.. tomorrow.. or after tomorrow.. 
Just tired..
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Okay, no problem
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Originally Posted by volodya61
I've mixed up here.. PierreE and Particulas 02 and 04..
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Ah, okay, from your screenies I didn't notice it
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Originally Posted by volodya61
That's what I'm talking about.. gray.. or shades of gray.. where are yellow, dirty yellow, brown and there shades?
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They are there: I have merged Rosomaha's RGB channel with my alpha channels
Quote:
Originally Posted by volodya61
When an explosion occurs there is no smoke yet.. smoke appears after the whole explosion effect..
But okay, I will disable sober's smoke..
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Okay, let's see how stock smoke will fit with the rest of the effect