v7.4.0 released. See post #1
v7.4.0 - removed the polling for the DestroyedMarks.
- in process of rewriting destroyed marks code (and developing patch for it). Destroyed marks are no longer saved to ship's journal. At game start the mod will read the destroyed marks from the campaign file and add them to the map. During a game session if a unit is destroyed the Game will add it's own destroyed mark for it (until I'm done rewriting the DestroyedMarks code and patch)
- added all strings needed by my Generic Patcher to all the menu files for the mod
- redid how the charts are done. Now when user clicks the Charts icon in the low right upper bar a list box will be shown will all available user charts defined. By clicking the checkbox for each user chart defined you will control their visibility. Mousing over a user chart that is enabled will cause it to jump to the front (visibility). User charts are defined in the file \data\UserCharts\UserCharts.TDW (open with Notepad).
- added a new user option that controls whether follow selected target offset is reset to 0 when you lock onto a new contact. Default value is True. Can be found under the Follow target tab (FollowSelectedTargetOffsetResetOnNewLockedContact )
- added a new user option that controls whether the categories section of the UserCharts window starts expanded or not at Game start. Default value is False. Can be found under the Charts tab (UserChartsCategoriesStartExpanded)
- added a new user option that controls whether the charts section of the UserCharts window starts expanded or not at Game start. Default value is False. Can be found under the Charts tab (UserChartsChartsStartExpanded)