Quote:
Originally Posted by volodya61
Gabriele, to change file's extension (.dds to .tga) in Photoshop, just 'save as'.. is that all?
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beware that there are many file format options. For tga files, you should select 32 bit/pixels in order to retain the alpha channel used for sorting out texture's transparency. Moreover, I suggest you to uncheck RLE compression, as I don't know if it is supported in game