Quote:
Originally Posted by gap
I see. Probably an error in your way to hex-edit the file. We should ask TDW about it 
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No.. file was workable.. and all the changes worked.. as soon as I added new texture to the Materials.dat as file become unworkable..
Quote:
Originally Posted by gap
maybe this one...
corresponds to the small version of the following texture:
..
but this other one:
...look more like this:
..
(look at the water cones below the splashes) 
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No, it was the same texture - TDW_FXU_SplashVert_03.tga

..
Just different effects, on the first screen - Initial, on the second - Delay..
This time I took fresh original file and added only this texture..
I don't understand anything more

.. corrupted JSGME work? corrupted game's root folder?
And again new strange thing, I'm not able to remove ParticlesGenerators from the Particles.dat as I already did before -
http://www.subsim.com/radioroom/show...6&postcount=64
I removed them using S3D but in the game I still can see all the effects..
Maybe it's time to give up