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Old 05-17-13, 07:12 AM   #222
volodya61
Ocean Warrior
 
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Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
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Quote:
Originally Posted by gap View Post
I see. Probably an error in your way to hex-edit the file. We should ask TDW about it
No.. file was workable.. and all the changes worked.. as soon as I added new texture to the Materials.dat as file become unworkable..

Quote:
Originally Posted by gap View Post
maybe this one...
corresponds to the small version of the following texture:
..
but this other one:
...look more like this:
..
(look at the water cones below the splashes)
No, it was the same texture - TDW_FXU_SplashVert_03.tga ..
Just different effects, on the first screen - Initial, on the second - Delay..
This time I took fresh original file and added only this texture..
I don't understand anything more .. corrupted JSGME work? corrupted game's root folder?

And again new strange thing, I'm not able to remove ParticlesGenerators from the Particles.dat as I already did before - http://www.subsim.com/radioroom/show...6&postcount=64

I removed them using S3D but in the game I still can see all the effects..
Maybe it's time to give up
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