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Old 05-14-13, 12:12 PM   #13
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by Luno View Post
It's waaay better than SH3 out of the box.


Not laughing at you, but at the different responses the game gets. A lot of players pointed out that it's buggier than SH3, forgetting just how many complaints SH3 got. Some prefer the do-it-yourself crew management in SH3, though most of us welcomed the realistic SH4 style of rotating watch bills. SH4 fixes several things that were wrong in SH3, but it also breaks a couple of things it shouldn't have. Overall I find SH4's procedures to be much more believable than those in SH3, and if GWX4 had been finished I might have stopped playing SH3 altogether. Unfortunately the u-boat side of SH4 is still unfinished, despite Lurker's marvelous Operation Monsun, which while great is also unfinished to my mind.

Quote:
Secondly, when I was stalking a convoy in the sub school, they reacted to me every time I approached. I came in at 1kt, silent periscope depth, and the scope wasn't even up the whole time. The merchant closest to me reacted at about 5km distance, and the destroyers were much further, it seemed.
I think that has been fixed by the major supermods, but it's been awhile and memory may be failing me. One of the things I noticed in SH3 is the tendency of destroyers to act like they know where you are even when they don't. They'll look for you on the side you attacked from, which is good, but if you silently sneak to the other side they'll gravitate to your general area, even if they didn't hear you or ping you. It's like they just know where to look, even if they can't find you. I haven't played enough SH4 to know if that happens or not in that game.

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After that, I was able to evade DC's by going under the thermal layer, and two destroyers eventually gave up. One was persistently searching, but not even close to me. I was silent the whole time. Suddenly one of the two that had already left turns around, comes to my exact positions, stops, and nails me perfectly....all hands lost. Seems odd behavior, but I could also chalk it up to noobness.
It could have been an elite DD, but it still seems weird to me.

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I'm slightly disappointed there aren't more plane types, and that they still have the same lawnmower sound. More ship classes would have been great as well. The controls could also be revised, and I've seen some nice GUI mods I should try.
There is a mod with very realistic aircraft engines, made for SH3. The .wav sound files are the same in all the games, so it will work in SH4 without problems. I'll see it it's already available at Subsim Downloads, and if not I'll put it up myself.
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