I'm afraid I have to differ. All old code eventually becomes unsupportable. The original Silent Hunter was killed off by the conversion from DOS to Windows. Privateer died, too, replaced by a flock of spin-off titles with lots of dazzle but no immersion. Game companies think pretty graphics, high-tech animation, and lots of gee-whiz provide immersion, but they are flat wrong. (Look at SH5 vs SH3. Which is more immersive? Which has the undefinable, subjective feel of a WW2 U-boat?) SH3 will start to die when tablet technology replaces the PC. Then it will be a matter of a few hardcore fans keeping the old, low-tech PC running to play SH3 on. And eventually, that, too, will die and with it, SH3.
Solution? Pray that some company makes a true replacement sometime in the future. But be patient. I'm still waiting for the replacement for SH.
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