I think you misunderstood the OP's original question. It's not about making the wake brighter and longer but changing the
appearance altogether (like the picture in post 3)
Quote:
Originally Posted by seaplate hitman
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*edit* getting closer, there are at least two files affecting the appearance. So far i've been able to narrow it down to the Misc and Shaders folder.
*another edit* data\misc\wake_torp.tga together with data\shaders\Wakes\ShipwakeVS.fx indeed are the files as you say.
BUT when i use these files with TMO/RSRD/TM2.3 with these torp wake files added last in JSGME i get the normal wake, which is the cause of the misunderstanding.