Okay, this is the list of changes between the two version of torp_great_explosion, i.e. particles.dat version (used by stock game and retrieved by Fifi) vs. TDW_FXU_Torp_Explosion_Particles:
Code:
particles.dat TDW_FXU_Torp etc.
Property setting settings
LifeTime 10 15
GlobalScaleFar/Distance 400 100
GlobalScaleFar/DensityScale 0.05 0.01
BitmapParticles/Entry#0/Life/Variation 0 0.05
BitmapParticles/Entry#0/Creation/Variation 0 0.05
BitmapParticles/Entry#0/Creation/Overlife/0/LifeTime - Scale 0 - 0 0 - 0.5
BitmapParticles/Entry#0/Creation/Overlife/1/LifeTime - Scale 0.1 - 0 0.025 - 1
BitmapParticles/Entry#0/Creation/Overlife/2/LifeTime - Scale 0.1001 - 1 0.05 - 0
BitmapParticles/Entry#0/Creation/Overlife/3/LifeTime - Scale 0.45 - 1 1 - 0
BitmapParticles/Entry#0/Creation/Overlife/4/LifeTime - Scale 0.45001 - 0 -
BitmapParticles/Entry#0/Creation/Overlife/5/LifeTime - Scale 1 - 0 -
BitmapParticles/Entry#0/Velocity/Velocity 3 1
BitmapParticles/Entry#0/Velocity/Overlife/1/LifeTime - Scale 0.2 - 0 0.1875 - 0
BitmapParticles/Entry#0/Weight/Overlife/0/LifeTime - Scale 0 - 0 0 - 1
BitmapParticles/Entry#0/Weight/Overlife/1/LifeTime - Scale 0.2 - 0.7 0.125 - 1.5
BitmapParticles/Entry#0/Weight/Overlife/2/LifeTime - Scale 1 - 0.4 0.2 - 2
BitmapParticles/Entry#0/Weight/Overlife/3/LifeTime - Scale - 0.5 - 3
BitmapParticles/Entry#0/Weight/Overlife/4/LifeTime - Scale - 1 - 1
BitmapParticles/Entry#0/Opacity/Variation 0 0.05
ObjectParticles/Entry#0/Life/Life 10 30
Only chenged settings listed above.
Surprisingly, most of the changes concern the settings of the one BitmapParticle (TDW_FXU_PierreE). ObjectParticle settings (using TDW_FXU_Particula01 to 04) are almost identical.
Time to have a look into material settings now