Quote:
Originally Posted by Fifi
 That would be awesome if you could fix the "ship inertia" mod issue 
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(google translation, uff...)
In my mod, merchants hydrophone rpm 2.0, I modified the values "eng_power" merchant of sound for RPM at low speeds. By default they did not have. Increasing the value.
The problem is that if you modify ship_inertia values, already is useless. So in order for what you install??? TDW lowered these values to lower thrust force to ships, for a heavy ship not accelerate like a zodiac. for example.
greetings.