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Old 05-08-13, 05:03 PM   #40
VacantName
Seaman
 
Join Date: Jan 2010
Location: A long, long way from Tipperary
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Quote:
Originally Posted by gap View Post


Who acknowledged it?
Ummm.... Hate to break it to ya, but you did

Quote:
Originally Posted by gap View Post

Known bugs and limitations:
  • low precipitations occurrence, excessive medium fog occurrence, presence of fog even during wind storms, stars visible during foggy and/or cloudy nights, weather resetting to foggy after loading a save game (whatever was the weather before saving), and Navigation Officer reporting the wrong weather after a save game reload, are known SH5 limitations that cannot be addressed with the present mod;
  • feel free to report any other issue that might be related with this mod in its dedicated thread.

Quote:
Originally Posted by gap View Post
SH weather is mostly hardcoded, and none of the above mods touches the exe or the act files.
If it is, as you say, just the same fog as from vanilla then maybe I've been a bit hasty in overlooking DynEnv. I did almost go for it after seeing all the extra climate zones and such it adds, so maybe I'll give it a proper look. But I (perhaps mis-) interpreted that known bugs and issues entry as meaning that there was even MORE fog than vanilla, and that's what put me off (that and the lack of screenies stopping me from seeing how pretty it is before I download it). Sorry if I got that wrong, that's just the way I read it.
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