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Old 05-07-13, 06:02 PM   #57
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by volodya61 View Post
Okay, I will try.. I think we are concerned with the TorpExplosionGreat
Each particle generator got its own work (possibly one for the water column, one for vapourized water, one for dark smoke, etc), but they all get mixed in the final effect. Keeping all of them active might confuse us. Better editing them one by one, and temporarily disable the remaining ones. I agree with you that TorpExplosionGreat is the best candidate to start with
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