05-05-13, 06:42 PM
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#6
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Navy Seal 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
Originally Posted by volodya61
Kidding me? 
I remember he had once advised you to change the height of the chute opening (FX Update).. that's why I was sure that I'm able to edit his files.. at least in this mod..
Any thoughts how can I save them?
EDIT: HEX-Editor?
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Two ways:
- Hex Editing (the easier one, but you need to know what to look for)
- Do it the hard way:
- Open TDW_FXU_Torp_Explosion_Particles.DAT with S3d.
- Look for its ParticleGenerators, and replace them with any of the ParticleGenerator found in stock particles.dat (which, dunno why are S3d-friendly... older version of the controller?
). The easier way to do it is to copy (shift ctrl c) / paste the new controllers where you want.
- Give the pasted generators the same settings as TDW's ParticleGenerators (for reference, you might want to open a second instance of the same file in Goblin), exception made for the settings you want to change. This has to be done manually.

- Save.
- If needed, you should repeat the same steps for TDW_FXU_Torp_Explosion_Materials.DAT.

Is it worth it? 
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