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Old 05-04-13, 10:21 AM   #350
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by Fifi View Post
Here some screens, but not zero wind yet

...

It's so realistic on my 28" screen, i could watch waves all day with the feeling to be wet!
Love the new sea speed in your gale mod
As soon as i'll get zero wind in daylight, i'll share it
Quote:
Originally Posted by Fifi View Post
Finally some zero wind

...

I still didn't try to give a more mirror effect...yet!
Very well done Fifi,

if you agree, when you finish your updates on them, I will include your version of the gale waves mod into DynEnv

Quote:
Originally Posted by Fifi View Post
Other thing to note about winds and waves in SH5, is max game wind is 15m/s = 7 on Beaufort scale...
SH5 15m/s waves aren't really matching what we see on your link for 7 Beaufort as below...

They are much higher/rougher. Could be because of the lack of higher wind in game
Exactly: DynEnv waves - gale version, is not realistic for the 15 m/s maximum wind speed imposed by the game. I just hope that TDW can unlock this limit with one of his patches.

Refer to the sea state table I mentioned in one of my previous posts for realistic wave heights, widths and speeds at the wind speeds currently allowed in game.

I am still trying to figure out how the ScaleX, Y and Z parameters convert into real sizes, but it is likely that they are expressed in game lengh units (1 unit = 10 real world meters).
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