Quote:
Originally Posted by TheDarkWraith
Follow my example screenshot posted a few posts back. Basically ANY value whose comments/notes say it is a percent or percentage HAS to be in the range 0.0-1.0. No 0-100 values for those! Make sense 
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I already was sorted out with this.. and now, after your explanations, it's absolutely clearly
Quote:
Originally Posted by TheDarkWraith
Notice the number of patches available just for torpedoes in the SHSim patch file  You should be able to customize the realism/difficulty wanted quite easily dealing with torpedo failures 
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I wanted to keep percentages by default, as they were given by devs.. anyway, I'll edit the files and will post them here.. you could to check them if you want to..