Quote:
Originally Posted by TheDarkWraith
Looking over the magnetic detonators again. I did make the same assumption about MSVCR90.rand returning 32bit number instead of 16bit number. I'm revising the code.
Another interesting thing has shown itself while looking over the code for magnetic detonators. Did you know that the torpedo could detonate upon firing if the magnetic detonator is active and the wave height is within the parameters of the premature chances defined in the torpedoes .sim file? I see the code for it but the devs 'dumbed it down' so it RARELY ever happens. Time to fix this  This will make you think twice about switching to magnetic detonators with large wave heights 
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Oh ****....
Just out of interest, how deep should the torp run to prevent beeing triggered by the waves?