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Old 04-28-13, 04:21 AM   #12
Gustav Schiebert
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Join Date: Nov 2012
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Quote:
Originally Posted by ninja turtle View Post
Hi Gustav

To be fair at the moment I am using 'updates' as an option in my career, but will try and use the 'plotting method' mod when I'm confident enough. I'm sure this timing method can still be used but maybe takes longer to find the target direction and range estimates for that final speed. There's also the method of placing periscope on the bow, and starting the chronometer and stopping it once the stern has passed. I'm still learning how to play this fantastic subsim.



Hey ninja - yeah after a while using map updates I went over to the stopwatch method. I use a real stopwatch and a printout of the U-jagd, so I don't have to fiddle with drag-and-drop stopwatches on the screen or anything like that, I can just take one measurement independent of the computer then input it directly into the TDC.

I sometimes even, when in a desperate fast-paced convoy attack, just whack in 5kts for merchant ships and fire. At short ranges you still hit even if they're actually going much faster.

I suppose you use the plotting method on the approach, when you have the time, and that gives you a standard speed for the convoy which you can use throughout the attack?

I read once about an allied tactic whereby on every leg of a zigzag they would also change speed. This would also confuse an onlooker, since they would probably assume a constant speed.

Huzzahs for SH!
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