Ok thanks for the feedback guys
I am going to need some help to track down the issue with the new version 2.1
The reason that I need help is that my system is working - if I remove my mod (OHII development version) and replace it with the version that I have uploaded - I will lose whatever is making my version work.
Working in the campaign files is a case of make changes to my game - copy change to a mod version.
If I forget to copy a change I have made - the mod version will have an error. So it is important that I track down this error without removing my own campaign development files.
So I need to be clear what type of issues are out there. We have so far:-
Volodya:
New campaign worked with v2.1, but only when over written with HA for v2.0
This is useful as HAv2.0 will prevent two new campaign layes being added. It could be therefore that there is an error related with these two layers.
Mikemike:
Here the game will ctd when selecting a campaign at the selection page. I am guessing that this is the same stage as with Volodys.
Mike is using a full mod list that did work with OH v2.0
Mike is also having so class issues when validating the OHII mod. I have look over these errors and there are two types and two reasons for them.
First is where a unit type is wrong being set at 102 - this is when I have directly placed units through layers in the campaign - the game uses there name only and not type - when they are written to file - the game gives them the default type of 102. This is ok and will not cause any issues as only the name is used for ID.
The second set of errors are the HogIsland and KSCSN3SA1. This is caused by a mod overwritting OHII - here a roaster and sea cfg is not matching up. OHII changes these ships to type 108 (stock is 102) - some other mod is changing eith the sea cfg or the roaster cfg to the default of 102. So what does this mean for the game - not much realy - these ships will not show in the game. This should not cause any issues unless thay are direct placed (they are not).
7thSeal:
V2.1 works ok on its own - with mod list, CTD
SkyBaron:
v2.1 work ok - but mod list unknown