Thread: Realism Aspects
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Old 04-23-13, 12:46 PM   #3
finchOU
Samurai Navy
 
Join Date: Jan 2004
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Quote:
Originally Posted by Sailor Steve View Post
What gets left out of all these games is the wave period; the time it takes between the passing of one crest and the next. The game has big waves but they are not very far apart. In the open ocean wave crests might be hundreds of feet apart.
I feel the exact same way..... I wondered if this could be modeled correctly? This part of the game has always seemed off and unrealistic. I remember on deployment I would go to the back of the ship to relax...and seeing the slow rollers... The open ocean is hardly ever flat as there are always disturbances from somewhere. Interesting if they/we can decode the wave structure to a point of modeling open ocean as well as coastal waters realistically.
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