Thread: Realism Aspects
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Old 04-22-13, 04:39 AM   #1
Bathrone
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Default Realism Aspects

Hi

Im currently playing around with settings and different mods

For realism Im running some big wave mechanics. I was interested, in large wave conditions surely the waves would go over the conning tower and the deck crew would have to hold their breath? What happened historically in this situation? What if tactically at night they really need the diesels to be on to recharge depleted batteries but the wave height is so bad its drowning the watch crew and the engines are in danger of ingesting water?

Also, I see there is some mods like sobers underwater realism fx mod that basically makes seeing underwater impossible. Is this what the open ocean is like at say periscope depth underwater? I realise that light fades rapidly but at shallow depths cant a diver see underwater?

Thanks for the insights
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