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Old 04-19-13, 12:35 PM   #1681
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by a17tares View Post
@TDW

I just realized that you are using two different TDWUtils.dll's in NewUIs_TDC_7_3_0_ByTheDarkWraith (10.03.2013 8KB) and TDW_GenericPatcher_v_1_0_83_0 (08.09.2011 7KB). Maybe this is of any significance for the problems some of us are encountering? By the way disabling Orbit Launcher in the SH_NClient Patch but not in SH5 Patches seems to get rid of the campaign progress bug. But I'm not sure yet about the effect on CTDs.
It will only make a difference if you overwrite the NewUIs one with the Generic Patcher one. You will most likely CTD as it will be missing some functions. When I build the patcher app it's supposed to 'pull in' the latest versions of those DLLs I set it to reference to. I'll have to look and see why Visual Studio is not doing this

Good news on the Orbit Launcher Should cure the CTDs also because since the Orbit Launcher is now a null pointer (with the SH_NClient patch enabled) SH5 code will skip over anything to do with it (including pings). Have a look in the DbgView output. If you don't see anything related to ping or orbit launcher then SH5 is 'jumping over' anything to do with the SH_NClient.
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