Quote:
Originally Posted by gap
Another idea: torpedo doors not opening/closing. IIRC this one was a common reason for premature patrol endings. 
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Good suggestion. Fuel leaks were another common problem that could result from poor maintenance, sabotage, or DC attack. Not only would this malfunction decrease range, but it would also give the U-boat's position away in calm seas due to the tell-tale wake of fuel oil trailing behind the boat.
Quote:
Originally Posted by gap
I think that circle runners are already modelled in game. 
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I guess I need to start watching my torpedoes more closely....