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Old 03-30-13, 12:58 PM   #8
Armistead
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Join Date: Dec 2008
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Quote:
Originally Posted by merc4ulfate View Post
Hangs head ... well hell.

Now that I have the mods working correctly I am getting an unheard of number of crash to desktops. I never had this issue before the Traveller mods. Seems it is indiscriminate. I happens in single missions, looking through the museum, and during a career.

Is there a work around this Armistead? I really want to keep the mod.
Can't say for sure. One, don't go to the museum, often platforms placed in the game aren't put in museum files and it will crash there.

I can't say for sure, but seems I once ran the rescue sub mod with base Trav mod and I had issues of crashing. However, I just didn't like the concept and nerfed it without looking into the issue.

Sometimes with lots of mods being activated and deactivated, a file becomes corrupt. The only advise I could give you is to remove your mods from the folder and install copies of new ones, all mods that you use. I even keep a clean copy of my SH4 data file, so when I try a different mod setup, I do it over a fresh SH4 data install.

Not gonna read all the post again, but first disable the rescue sub mod and try that. I think I told you not to use the "take me home" mod, the concept and most features are were built into Trav mod.

Can't remember, did you try the 2.02 version, think I told you I would email it, but don't remember as I send lots of emails here to people.

Again, simply try the base Trav mod first over TMO/RSRD, see how it works. If you want to use the other Trav mods, install and test one at a time, maybe you'll find the culprit.

I'm suspecting a platform issue. Let me know what happens and I'll try to help if I can.
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