Quote:
Originally Posted by merc4ulfate
Hangs head ... well hell.
Now that I have the mods working correctly I am getting an unheard of number of crash to desktops. I never had this issue before the Traveller mods. Seems it is indiscriminate. I happens in single missions, looking through the museum, and during a career.
Is there a work around this Armistead? I really want to keep the mod.
|
Can't say for sure. One, don't go to the museum, often platforms placed in the game aren't put in museum files and it will crash there.
I can't say for sure, but seems I once ran the rescue sub mod with base Trav mod and I had issues of crashing. However, I just didn't like the concept and nerfed it without looking into the issue.
Sometimes with lots of mods being activated and deactivated, a file becomes corrupt. The only advise I could give you is to remove your mods from the folder and install copies of new ones, all mods that you use. I even keep a clean copy of my SH4 data file, so when I try a different mod setup, I do it over a fresh SH4 data install.
Not gonna read all the post again, but first disable the rescue sub mod and try that. I think I told you not to use the "take me home" mod, the concept and most features are were built into Trav mod.
Can't remember, did you try the 2.02 version, think I told you I would email it, but don't remember as I send lots of emails here to people.
Again, simply try the base Trav mod first over TMO/RSRD, see how it works. If you want to use the other Trav mods, install and test one at a time, maybe you'll find the culprit.
I'm suspecting a platform issue. Let me know what happens and I'll try to help if I can.