I ask again - why do you slam someone for, you know, trying to make a game on their own? What's your stake in this? Why are you so incensed at the possibility it might never see the light of day? Why be angry about something that doesn't yet exist as a product (even if it exists as a working project)?
I would understand if you already pre-ordered the product as a full-price $60 game and were waiting for it to be delivered, but for something that is just a small project that, should it come out, would probably just be an app costing a few dollars... that's not really a lot to be bothered over.
I'm not interested in making wagers. If it doesn't come out, it doesn't come out. That's just a fact of life in small projects that have no start-up funding. Most of them don't, and that's okay. That's just the business of development. Even something that gets infinitely delayed or never comes out is, contrary to popular belief, valuable - both to the developer personally and the scene at large. I will be glad if it does come out, a little sad if it doesn't, but I wouldn't fuss over it. After all, it's cost me $0 so far and I've enjoyed looking at the screencaps. Reading promises or following something on a forum or facebook is not a form of contract, nor is there any honour code out there that says it is, if you know anything about the workings of such projects. The fact is that the developer doesn't owe anyone anything.
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There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet (aka Captain Beefheart)
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