Played MP last nite, 4 sub team dive.
I had a SW detected at >40k yards.
Mud bottom, surface duct, layer at 370 feet, sea state 3.
Even heard him at 45k yards, faint 60hz.
Pretty impressive, he was traveling 13kts.
Torps worked fine, able to enable/pre-enable as usual.
I launched about 10 total (tricky map),.all worked fine.
CM's seemed to work as normal, although I don't think they were detonating on active cm's, which I think was one of the fixes.
Handling seemed fine during evasion, just have to watch the setspeed, as during high speed turns it will increase speed a few knots, which can break the TA (ie running at 35 kts, make a 20degree turn, speed goes up to say >37 kts). Also will go a little deeper during turns, which can be a problem if your right above the layer-you will loose the pinging of the torp, which may fool you into thinking your clear
Definately can'thear the torp in the baffles, so must position to keep torp at angles from you at all times.
I did hear some torps pinging, they did NOT increase ping rate when aquiring a ctc, which used to be a nice hint for the victim.
All in all, played a couple MP dives, no problems noted from the shooters end.