View Single Post
Old 02-09-06, 10:50 PM   #2
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
Default

Then there is of course the AirStrike.cfg that dictates how often or the chances that an aircraft will 'fly'

[AirStrikeSettings]
; AirStrike Creation Parameters
; Airstrike Session:
; 1. Compute airbases in range according to their aircraft maximum ranges
; 2. Compute air coverage factors on allies/axis/neutral on the target zone
; 3. Compute airstrike probability from each base
; 3.1 check number of aircraft that can strike at that range and conditions, and compute a coverage factor based on the range of each aircraft type
; and detection area around submarine ( 10 km radius )
; 3.2 multiply coverage factor for the target area with :
; - current airstrike probability againt that side
; - nigft factor ( if necessary )
; - airbase competence
; - close to airbase factor
; 3.3 check probability for airstrike
; 3.4 add more aircraft probabilistically for a large target


Jace11's Airpower 1.4c

Maximum Aircraft Range=2000
Poor Airbase Modifier=0.2
Novice Airbase Modifier=0.4
Competent Airbase Modifier=1.0
Veteran Airbase Modifier=2.0
Elite Airbase Modifier=3.4
Night Modifier=0.2
Default Air Strike Probability=40
Enemy Air Strike Probability Increase on Radio Messages Sent=40
Friendly Air Strike Probability Increase on Contact Report Sent=60
Enemy Air Strike Probability Increase on Player Detection=40
Atenuation Factor=15
Logic Steps Between Air Sessions=10


RUB 1.45
Maximum Aircraft Range=2000
Poor Airbase Modifier=0.2
Novice Airbase Modifier=0.6
Competent Airbase Modifier=1.6
Veteran Airbase Modifier=2.8
Elite Airbase Modifier=3.4
Night Modifier=0.2
Default Air Strike Probability=50
Enemy Air Strike Probability Increase on Radio Messages Sent=20
Friendly Air Strike Probability Increase on Contact Report Sent=60
Enemy Air Strike Probability Increase on Player Detection=30
Atenuation Factor=15
Logic Steps Between Air Sessions=15


NYGM Aircraft Damage Mod
Maximum Aircraft Range=2000
Poor Airbase Modifier=0.2
Novice Airbase Modifier=0.6
Competent Airbase Modifier=1.6
Veteran Airbase Modifier=2.8
Elite Airbase Modifier=3.4
Night Modifier=0.2
Default Air Strike Probability=50
Enemy Air Strike Probability Increase on Radio Messages Sent=20
Friendly Air Strike Probability Increase on Contact Report Sent=60
Enemy Air Strike Probability Increase on Player Detection=99 <== Only chnage from RUB
Atenuation Factor=15
Logic Steps Between Air Sessions=15
Der Teddy Bar is offline   Reply With Quote