Quote:
Originally Posted by volodya61
aiming and launching torpedoes, navigation were the responsibilities of the Captain...
dive planes and ballast tanks control was not the responsibility of the Captain.. it was responsibility of the crew..
again IMO..
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Volodya, what trootish is trying to say is that U-boat Captains didn't actually carry out by themselves many of the tasks involved by their responsibilities; for instance there was a crewman trained to enter data in to the TDC, plotting a course would have been care of Navigation and Execitive Officers, and if required, someone else would have plotted target's course while the Captain was busy giving orders, following the target on the scope and supervising other's work. On the other hand, there were probably few tasks that would have been carried out principally or exclusively by the Captain, one of them being the use of periscopes.
That being said, I have to admit that I am quite satisfied with our current tasks, as modelled in SH5, though I wouldn't disdain being set free to operate dive planes and rudder controls, as far as it is made optional. Imo this wouldn't reduce the realism, since in RL no one could have prevented the Captain from messing with them, if he just wanted to.
Talking on why this feature wasn't yet taken into consideration, I think the answer is quite easy. Provided that game's architecture allows it, as far as I know only TDW, DrJones or Reaper7 would have the skills required for implementing manual depth controls.