Thread: CO2 bug
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Old 03-12-13, 02:11 PM   #19
Armistead
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Join Date: Dec 2008
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Capn, you're making something simple complex. My first post simply stated the that the normal CO aspect of the game (not the bug} has never been an issue as far as running out of air submerged fighting escorts, etc. It has no function that really effects your game play, so if you can live without the realism factor and you need to tab out a lot which causes the bug, rather than constant saving and reloading, just disable it.

Course one thing I've never done is check to see if the timer is different for all boats, but I suspect it is.
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