Quote:
Originally Posted by Bill Nichols
Quote:
Originally Posted by Molon Labe
Is the increasing ping rate (in game terms) only an aid to the target sub to get a feel for how close the weapon is, or is this a feature intended to decrease the response time for the weapon to maneuver in order to maintain its lock on the target at close range?
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IRL, it's the latter. 
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I wasn't asking about RL.

:P