I don't think anyone has even tried the things you are suggesting that is probably why no answers.
Yes, I do think you need at least one torp tube. The scopes are easily hidden in the ship. I don't think you can make all guns playable, I never tried it but I think the limit is 3 AA and 2 Deckguns, but the two deck guns needs to be set up right, it won't work with two separate entries.
Even if you could make each guns Playable where would you put the buttons to select them, you would run out of room.
There is a bunker in the upc files for ammo, but it doesn't show like the torpedoes screen. And when you have external torps they don't actually show on the sub only on the management screen. Maybe it could be done with the menu 1024_768.ini, but I really don't know.
And you can't say "none of these ships had torpedoes", several did. PT boats of course, most DDs, several Cruisers and heavy cruisers and even some BBs.
I would imagine the AI animation sailors on the guns are there to conserve memory and speed. I think you could change some if they had the correct animation for that gun, but I don't think there are "crew member" animations for a lot of the guns you find on ships.
As I stated you may not get a lot of answers because no one has tried a lot of the things you want to do.
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