Color the different areas of the TGA's in significant colors and fire them up to see where what goes. Then watch the steel colored rectangle changed to pink in your TGA making a pink colored 10.5 cm barrel...
If you stay with this stuff and stand the learning curve I suggest you switch over to PhotoShop CS2 sooner or later. It's a ~700.- $ pro tool from 2005 - iirc - and freeware since a few days.
The directory is Data/Textures/TNormal/tex, because its where the game searches for the textures in the first place. You may extract TGA files from different other locations and files with S3D.
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