Quote:
Originally Posted by gap
I am currently working on making guns on deck and on the conning tower to affect sensibly dive times. I only hope that the Additional Drag Coeficients are applied correctly in game
P.S: looking forward to your mod Rubini. 
but make sure that it will be compatible with the popular mods pointed by Volodya 
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Nice idea gap! Objects drag can also be good and also very realistic. Btw, i have not yet looked at the surface time that is also ridiculous, but seems that it didn't changed with ballast adjusts like the dive time. Any idea?