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Old 02-28-13, 12:31 PM   #7
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
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Quote:
Originally Posted by Rubini View Post
Hi guys,

SH5 have yet some basic issues not fixed (at least that I know).
The dive times super-really fast and consequentelly the crew not going below deck in time is one of that.
After some hours messing here and there I found a workaround and fixed these issues.

Now the dive times are almost 1´20" sec for normal dives and 40" for crash time, the crew is going below/updeck perfectelly (not more crew outside below water!!), much more realistic without any side effect.

This workaround changes the ballast values (is not easy to note what and in what exact order to change there) and also the script for Ai crew commands behaviour, making the crew dive/surface behaviour almost perfect.

Before any mod release i should like to know if a mod for these issues already exist or not, as I`m relativelly "new" to SH5 and should like to avoid unnecessary work.

Thanks in any advice.
Hi Rubini.
I remember reading a question about this before and I searched for anyone working a mod like that. There is no mod out for this particular issue. The only thing that even came close was for crash dives. If you're using TDW's UI there is a delay setting so you can extend the amout of time between ordering and the actual dive commencing.
I think someone was trying to look into this but it was specifically for crash dives.
D40
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