View Single Post
Old 02-28-13, 11:52 AM   #3
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
Default

Quote:
Originally Posted by volodya61 View Post
Hi Rubini

It's great news
But how these changes will be compatible with some must-have mods
I mean:
More Crew Commands by Dialog - http://www.subsim.com/radioroom/showthread.php?t=166236
MightyFine Crew Mod - http://www.subsim.com/radioroom/showthread.php?t=163591

Almost all players use these mods..
Thanks volodya61 by the info. Sometime ago (an year) i made a mod for MFC/MCCD/SBDM fixing the crash dive time issue/crew above deck, so I´m awared about them. But this old fix never touched the others dives commands that are also very fast and frequentlly the crew also stay in the deck submerged. This new workaround solve totally all these issues, including the crash dive time again (as described on the new times on the first post). The dive times are now reallistic for an uboat simulation/game as it mut be since it´s release.
So, no others mods that have already fixed these dive time issues?
__________________
One gamer's must-have mod is another gamer's waste of time.
-Sailor Steve
Rubini is offline   Reply With Quote