The rain node is in the scene dat, towards the bottom. For the most part hard code controls when weather types change, when it rains, etc, although you can adjust the update time under weather controls.
Been awhile since I looked, but seems if weather is set to false, it gets the info from the parameters set in the mission file. If you open campaign file and look in one with notepad, you'll see weather parameters for that group. Still, there are other factors coded that deal when they take place along the groups course.
If a single mission, set weather in the ME.
Oh, there is no snow. You could change the rain texture and make snow, but then it would snow anywhere in the world instead of rain.
__________________

You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it.
Last edited by Armistead; 02-27-13 at 01:00 PM.
|