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Old 02-26-13, 09:53 PM   #44
CapnScurvy
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Join Date: Apr 2005
Location: Dayton, Ohio
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You're very welcome right back.

Since I don't have anything that could render a 2560x resolution, I'm out of the question. I would need to test the image every time I made a change to see when it reads accurately. My thought would be for a screen resolution of that size, the 3000 yard distance would be too large. I think cutting it in half, down to a 1500 yard distance, might make it workable on a computer that's got enough horse's to pull it.

The bearing tool is nothing but an image file, enlarged to the correct resolution to have it read accurately. The problem with the game, it doesn't allow the map screen to render the same image sized for each and every resolution one could use. That's why there are specific bearing tool mods for each resolution, and for yard or meter measurement. The image is an Alpha image in each of the Submarine folders. With the right tools, you can export the Alpha image and work with it in Photoshop. Like I said, the 3000 yard distance makes the 1920x image VERY LARGE. Doubling it is out of the question, making a 1500 yard image would be just about right.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813

USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
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