Quote:
Originally Posted by twm47099
I would love to be able to choose the top of the funnel where possible; the mast is just to skinny and with its growing and shrinking, it's often very tricky to get a good reading. But I guess it is one way to try to simulate the uncertainty that existed in RL (assuming the developers made a conscious decision.)
Tom
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The way they put the stadimeter together, they left themselves only the one location for figuring range. However, there are ways around using the mast top as the only placement. I've had many targets using the funnel, bridge top, carrier flight deck, with some of my mods. The only problem.... you have to pick just one spot for each ship. RFB uses my process when it has the merchants using the mast heights, the warships using the funnels, the CV's using the flight deck. But, I see the potential of setting a dial, telling the TDC what height to use, then using the stadimeter to mark the spot where the dimension your using is located. You could pick and choose the spot you want depending on the distance, or weather issue that may hamper you finding the mast top.
There is one problem though with using something other than the mast top. The lower you go within the scope view, with the water line mark, the larger the error is if your off a bit with the marking. How much is a bit? Just one pixel width could have the range found to be 100's of yards off!! The dev's put this greater error into the mix to simulate the fact that a target that's near the water line is expected to be farther away in distance than when you take a reading in the middle and towards the top of the scopes view. This gives the effect of creating greater errors with targets farther away, than ones near. Tricky weren't they?!