TimeStop=0
RealTime=1
LandProximity=32
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=8 <= like to hear noise at slightly higher compression
CharacterAnim=4
EnemyDetected=1
RadioReport=1
Particles=32
PrayState=256 <= this is I never know artificially if I am in danger
HunterState=256 <= this is I never know artificially if I am in danger
3DRender=256 <= this is so I can use any screen without it slowing down
Maximum=256 <= obviously sets max speed
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