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Old 02-21-13, 02:04 AM   #17
fastfed
Grey Wolf
 
Join Date: Apr 2004
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Quote:
Originally Posted by magic452 View Post
AoB is what the captain on the target would see if he was looking at your boat. It's the angle off his bow (course) not yours.

There are several ways to get AoB.

If you've got the target course plotted than draw a line from your boat to the target and using the compass tool measure the angle between that line and the target course, that angle will be the AoB. Have the PK on when you enter this value.

Second you can just eyeball the AoB input dial and match what it looks like comp[aired to the periscope view, keep adjusting as necessary. The white X is the computed impact point so it should stay on the target ship. Takes time to do this and lots of practice.

This link has the method I use
http://www.subsim.com/radioroom/show...8&postcount=16

Always input the data in this order.
Turn on the PK and set speed and send to TDC
Next input AoB
Last range/bearing. Always last.
Check your firing solution on the attack map.

Magic

Edit, you posted as I was typing oh so slowly. I have two stupid fingers.

The problem with using the click for speed thing is you need two very good steadimeter readings about a minute or so for it to work, I never had much luck with it.

It's not cheating you gotta learn some how.

ok... AOB is the course that the target is on ???

Again, it really sucks I have NO FREAKING IDEA about this stuff and I'm a stupid simulation nut.

As for that compass tool that gives me the bearing, I'm extremely confused on how it works right, every video I see on youtube, they never explain it more than just .. Draw a line into the target ship, then down to the middle of your sub.

Great! It gives me weird numbers, and it can be off by a large degree if I do it 3x in a row.

Do I have to multiply that number or something? Or divide it?

So confused

also what does PK mean?
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