Quote:
Originally Posted by Rokko
The subsim I'd envision would be highly upgradeble basegame with a very limited focus, which it would actually do well, though.
Like a basegame that may only have a Typ VIIC boat playable from August 1940 to December 1941 but has a correct and detailed environment, that is realisitc marine traffic, historicaly correct naval operations during this limited time, radio messages, radio "stations" maybe.
Due to this limited actual content focus on correct damage model, ship traffic, physics, general environment, user interface, AI, etc.
More playable subs and different campaigns (equally detailed of course) could be delivered as DLCs or modules later on due to its modular nature.
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That's almost exactly what I had in mind and proposed in the first post

Similarly this base game could then enable the development of a Cold War version etc.